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Surreal Horror and Experimental 3D Visuals

byTanmay LodhiTakes projects across Mumbai Metropolitan AreaStarts from12,500 per character conceptView full gallery

A showcase of my darker, experimental concepts. From psychological voids to abstract creature features, these pieces explore the limits of my 3D rendering process.

The first chapter of my 'Flicker Island' narrative. This scene depicts a character possessed and driven to madness, with bleeding eyes and a glowing hand. The piece is designed to establish the story's violent, supernatural tone.

A variation of the 'Flicker Island' scene with different color grading. The intense blue lighting gives the image a colder, more moonlit feel compared to the original's fiery glow.

An abstract horror piece titled 'VOID'. I created this to represent a figure being consumed or born from a void, using a minimalist color palette and crumbling geometry to convey a sense of existential dread.

A black and white version of the 'VOID' artwork. Removing the color puts all the focus on the form, texture, and dramatic lighting of the piece.

'StereoVoid', an experimental piece combining creature horror with a retro boombox. The monstrous hands and eerie blue and red lighting create a surreal, 80s-inspired horror vibe.

A wider shot of the 'StereoVoid' concept. This view provides more context for the environment, showing the boombox resting on a rocky, alien-like landscape under a stormy sky.

'A Warm Welcome'. This point-of-view shot from a boat approaching a decrepit dock is designed to build suspense. The lurking creatures and dim lighting create the feeling that you are rowing into a trap.

This is my 'HELL GATE' concept, a purely environmental design. I focused on creating a monumental and intimidating entrance to a hellish dimension, using fire, lava-like rock formations, and a red, apocalyptic sky.

A simple but unsettling piece titled 'DROWNED'. The image of a head with glowing green eyes emerging from murky water, crowned with something sharp and bloody, creates a quiet and creepy horror moment.

A close-up portrait of a 'Blind Demon'. The blurred motion on its face and the surrounding spectral hands create a chaotic and disorienting image of a creature from another dimension.

About Additional Work

When I build these scenes, I am not just creating a static image; I am constructing a narrative. I work primarily in Unreal Engine 5 and Blender, using volumetric lighting and custom procedural shaders to achieve that specific gritty, textured look. If you have an abstract idea for a game asset, music release, or a short film sequence, I can take your concept and render it with this same cinematic atmosphere.

Exploring Dark Aesthetics

This collection houses the projects that don't fit into a single category. Whether it is the existential dread of the VOID pieces or the 80s-inspired surrealism of StereoVoid, this gallery is about pushing boundaries with 3D horror art.

My Technical Approach

  • Software: Everything is built using a pipeline of Blender for modeling, Unreal Engine 5 for real-time lighting, and Photoshop for the final post-processing and film grain finish.
  • Lighting: My focus is always on dramatic, volumetric light—think neon glows, heavy fog, and god-rays—to isolate subjects and build tension.
  • Environment: I don't just place objects in a scene. I focus on world-building, creating the background assets that make a creature feel like it exists in a real, haunted space.

Why Work with Me?

I do not offer generic 3D modeling. I specialize in specific styles: psychological, supernatural, and cosmic horror. If you need 3D visual art that looks like it stepped out of a nightmare, we are on the same page. My work is production-ready for album covers, digital displays, and short-form video content.

If you have a concept that feels too weird or too dark for a standard agency, bring it to me. Let's make it real.

Mumbai-based artist specializing in horror 3D.Approved by the tribe
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Tanmay Lodhi

Takes projects across Mumbai Metropolitan AreaStarts from 12,500 per character concept

I am Tanmay, a 3D artist based in Mumbai, obsessed with everything that hides in the dark. I build haunted worlds using Blender and Unreal Engine, focusing on creatures and scenes that tell their own eerie story.

Looking for a different horror style?

You can find other art styles or animation services tailored to your project needs.