3D Horror World Building
Online
I create complete 3D horror worlds with custom characters, environments, and stories for games, films, or animation, making sure every part fits into one connected, haunted universe.
Tanmay Lodhi
·
2.2k
About 3D Horror World Building
What I Do
I build haunted universes in 3D. My focus is on horror world building, where everything - from creatures to atmosphere - fits together as one big, creepy story. It's not just about a jump scare or a monster. I want every piece to have its own history, its own reason to haunt you.
How I Build Nightmares
- I start with an idea, then create the entire lore and backstory for your project, whether it's for a game, film, or animated series.
- Character & Creature Design: From gaunt survivors to creepy ghosts and massive beasts. Every character has a story. Like, Jack, who's possessed on a cursed road trip or Emma, haunting the elevator.
- Environments & Atmosphere: I make places that feel real - foggy swamps, ruined city flats, portals to other worlds. Dramatic lighting and thick fog are my jam. I work mostly in Blender and Unreal Engine.
- Cinematic Storytelling: Every scene is set up like a movie moment, with suspense and mood packed into every frame.
My Worlds
- Flicker Island: Spent two years building a cursed island with its own haunted history and doomed characters.
- The Karnival: Latest obsession - a haunted carnival with creepy rides and a lurking evil.
Beyond Still Images
I can add movement and music - flickering lights, shifting shadows, even hypnotic music visualizers. Makes the world feel alive (or undead).
Why Work With Me
If you want a narrative-driven haunted world, I’m all about collaborating and turning your wildest horror ideas into something real. Let’s build something that sticks with people.
Meet your Expert
Tanmay Lodhi
24 connects in last 3 months
My Story
Hey, I’m Tanmay, 3D artist from Mumbai. I used to sketch 2D stuff, but honestly, I kinda lost that touch and had to rebuild my graphic design skills from scratch. Every new piece is a win for me. Biggest thing I did? Flicker Island—haunted world, took me two years. Now, I’m brewing up 'The Karnival.' Kids laughed there once, now it’s pure nightmare. Oh, and I got to make visuals for Lollapalooza. That was wild.
My Work
3D Visual Art & Horror Cinematics - I make horror cinematic 3D art, haunted carnival visuals, dark character design, and fan art.
Story-Driven Art - Most pieces come with a creepy story—like mirrors in deep woods or road trips gone wrong.
Collaboration & Music Festival Visuals - Worked with other artists, musicians, and did music festival horror visuals. Teamwork is my jam.
Fan Art Series - I reimagine classic horror icons—think Freddy, Jason, Babadook—in my own creepy style.