Custom 3D Art Commissions
Online
Pricing Guide
Single Character Concept Design
Concept & Design
- Scope: Creation of one original 3D character (Monster, Demon, Humanoid, or Fan Art re-imagining).
- Modeling: High-poly sculpting suitable for key art and visual illustration.
- Setting: Neutral studio lighting, solid color, or simple gradient background.
Technical Specs
- Resolution: 4K Render (3840 x 2160 pixels).
- Format: PNG (Lossless) and JPEG.
- Views: 2 distinct angles (e.g., One Beauty Shot/Close-up and One Full Body).
- Textures: Realistic PBR texturing (skin, gore, metal, cloth) using custom procedural shaders.
Value Additions
- Lore Writing: 100-150 word creative backstory description for the character.
- Revisions: 2 rounds of minor revisions regarding posing, lighting, or color adjustments.
Full Narrative Environment Illustration
Scene Composition
- Scope: One main character integrated into a detailed, custom-built 3D environment (e.g., Graveyard, Swamp, Sci-Fi Corridor).
- Asset Usage: Combination of custom modeling and high-quality kitbash assets to create a dense, realistic world.
- Atmosphere: Advanced volumetric lighting setup including fog, god-rays, and neon glow.
Deliverables
- Final Output: 1 Master Render in 4K resolution.
- Aspect Ratio: Custom sizing (Square for Album Art, 16:9 for Wallpaper, or Vertical for Book Cover).
- Post-Processing: Photoshop compositing for color grading, film grain, and aesthetic finish.
Rights & Extras
- Commercial Rights: Included for Album Art or Promotional use.
- Separations: Optional delivery of the character on a transparent background layer.
- Clay Render: A monochromatic render showing model detail without textures.
3D Motion Art and Animated Loop
Animation Scope
- Duration: 10 to 15 seconds seamless loop.
- Movement: Slow dolly/pan camera animation, subtle character breathing/idle movements, and environmental dynamics.
- Format: MP4 / MOV (H.264 codec).
- Resolution: HD (1920x1080) or Vertical HD (1080x1920).
Audio & VFX
- Sound Design: Basic atmospheric soundscaping (rain, drones, heartbeats) synchronized to the visual loop.
- VFX: Implementation of particle effects including dust, embers, and fog simulation.
Production Elements
- Base Asset: Includes the creation of the 3D scene and character tailored for motion.
- Revisions: 1 round of animation timing or camera movement adjustments.
About Custom 3D Art Commissions
Bringing Nightmares to 3D
I’m Tanmay from Mumbai, obsessed with horror and everything that hides in the dark corners. If you’ve got a wild idea for a creature, twisted character, or a whole eerie world, I can make it real in 3D.
What I Make
- Custom monster design - original characters, chilling monsters, or even your own dark deity, all with unique backstories and their own world.
- Fan art in my style - want to see Freddy, Jason, or infected creeps reimagined? I’m up for it, and I love putting my own horror spin on iconic figures.
- NFT-ready 3D art and collabs - I know the web3 scene, so if you’re after a one-off piece or need art for a collection, I’ve got you covered.
My Vibe
- Only horror here - psychological, supernatural, creature features, and all the weird in-between.
- Always dark and cinematic - foggy jungles, ruined buildings, haunted woods, and more. I use dramatic lighting, glowing eyes, and those little details that make you wanna look twice.
- My finish is textured and gritty, sometimes with a retro VHS twist.
How It Works
- Everything’s digital, made in Blender, Unreal Engine 5, and Photoshop.
- You bring the idea, I handle modeling, texturing, lighting, and rendering.
- Final art is a hi-res image or, if you want, a short animated horror loop.
If your imagination’s a little messed up, you’re in the right place.
Meet your Expert
Tanmay Lodhi
24 connects in last 3 months
My Story
Hey, I’m Tanmay, 3D artist from Mumbai. I used to sketch 2D stuff, but honestly, I kinda lost that touch and had to rebuild my graphic design skills from scratch. Every new piece is a win for me. Biggest thing I did? Flicker Island—haunted world, took me two years. Now, I’m brewing up 'The Karnival.' Kids laughed there once, now it’s pure nightmare. Oh, and I got to make visuals for Lollapalooza. That was wild.
My Work
3D Visual Art & Horror Cinematics - I make horror cinematic 3D art, haunted carnival visuals, dark character design, and fan art.
Story-Driven Art - Most pieces come with a creepy story—like mirrors in deep woods or road trips gone wrong.
Collaboration & Music Festival Visuals - Worked with other artists, musicians, and did music festival horror visuals. Teamwork is my jam.
Fan Art Series - I reimagine classic horror icons—think Freddy, Jason, Babadook—in my own creepy style.