Dark Horror 3D Visuals & Cinematic Art
I design nightmares. From anamorphic stage visuals for Lollapalooza to dark album art, I craft horror cinematics that stick with you.
This is a look at the anamorphic stage visuals I created for artists SPYRK and GRAVITY at Lollapalooza India. I specialize in crafting large-scale, immersive visuals for major festivals and concerts that are designed to work with complex stage setups.
Here is the final cover artwork I designed for the musical artist Trippy Moksh's release, "SLEEP?". This is a great example of how I collaborate with artists to create a bone-chilling visual that perfectly matches the dark, smoky composition of their music.
This animated piece, featuring a contorted joker character, is from my personal series "The Karnival". It showcases my ability to create fluid, unsettling character animations perfect for music videos or as a central element in a live VJ set.
Inspired by the goddess Kali, this piece focuses on raw creature design and elemental power. It's an example of the detailed, mythological horror characters I can build, ideal for metal, industrial, or experimental music visuals.
This piece, "REACHED", demonstrates my skill in building complete, atmospheric worlds from scratch. I created this foggy, lantern-lit swamp settlement to tell a story of arrival and dread, perfect for a concept album or cinematic intro.
A seamless VJ loop featuring golden skulls and cosmic lightning. This is the kind of hypnotic, high-energy visual I create for DJ sets and electronic music events, designed to be mixed live and keep the audience engaged.
A classic horror scene of a creature rising from its grave, surrounded by spectral energy. This image highlights my focus on lighting, texture, and composition to build suspense and create a powerful, cinematic moment.
An epic, Akira-inspired scene of a titan attacking a skyscraper. This piece shows my ability to work on a massive scale, creating high-impact, destructive visuals with a bold, graphic style suitable for intense trap or electronic tracks.
About Featured
Most 3D artists deliver a render and call it a day, but I build stories. Whether it is an 8-second animated Spotify loop or a full 4K stage projection for an electronic set, I make sure the lighting and motion pulse in time with your music, not just against it.
How I Approach Your Sound
I treat your music as the script. Before I touch Blender or Unreal Engine 5, we talk about the mood. Is it a slow-burn industrial track that needs creeping fog and skeletal hands? Or is it a high-energy trap beat that demands a titan crushing a skyscraper?
My workflow is built for creators who want something offbeat. If you are a musician or a festival organizer, I do not just give you visuals. I give you:
- Sync-Ready Content: Visuals designed with consistent BPM pacing at 120 or 128 BPM, so you do not have to struggle with timing during live sets.
- Technical Versatility: I work with anamorphic formats, curved screens, and complex LED arrays. I know how weird stage setups can get, having handled visuals for major festivals like Lollapalooza India.
- Cohesive Lore: Whether it is a single album cover or a set of VJ loops, I build a visual environment. I use high-contrast lighting and gritty textures to ensure everything feels like it belongs in the same dark universe.
Working Together
I keep the process simple. We start with your audio stems or your vision. I handle the concepting, the 3D modelling, and the final delivery in whatever format you need—be it 4K ProRes 4444 files for a stage or optimized MP4s for your social media channels. I focus on raw character design, atmospheric horror, and cinematic detail, ensuring your release stands out in a crowded feed.
Tanmay Lodhi
I'm Tanmay, a Mumbai-based 3D artist obsessed with the dark and surreal. I specialize in turning the atmosphere of your music into high-fidelity horror cinematics.
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