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Custom Character & Portrait Illustrations

byManoj KumarAvailable online; Works from BengaluruStarts from700 per artwork / characterView full gallery

I design original characters and stylized portraits from scratch. No filters, no AI, just raw lines and dynamic colors brought to life on my iPad.

A version of my original devil character design with a softer, gradient background. This changes the mood slightly, making the character pop in a different way.

The same original character illustration on a clean white background. This is great for focusing on the character's details, like the horn texture and expression, without any distractions.

A black and white version of my devil character, set against the red background. This creates a powerful, high-contrast look that emphasizes the lighting and form.

This is an original character I designed, a skater girl with a Spidey-themed board. This full-background version places her in her element at a skate park, giving the scene a sense of action and energy.

Another version of my skater girl OC. For this one, I designed a different skateboard with a sticker-bombed deck, showing how I can customize details to fit a character's personality.

The sticker-bombed skater girl character isolated on a white background. This is a great way to present a character design clearly, focusing on the pose, outfit, and accessories.

The Spidey-themed skater girl OC on a clean white background. This view highlights the dynamic pose and the character's silhouette.

A close-up of my 'Vismaya' portrait. This view lets you see the details in the hair, the painterly style of the skin, and the texture in the background.

The full version of the 'Vismaya' portrait, presented as a print with Kannada text. This shows how my illustrations can be used for posters or personal art pieces.

This was a quick 30-minute digital portrait study. I focused on capturing the light and shadow on the face and figure using a simple blue and white palette.

About Custom Character & Portrait Illustrations

You see the final, but the process is where it actually happens. I work in phases, meaning you get to see the rough concept and line art before I even touch the final colors. It ensures we are on the same page regarding posing and expression before I commit to the render.